Quote of the DTAS 1.61 changelog:
(InfilDTAS 1.61) - (change) internal change of player in range check - (feature) new admin commands "mutate DTASBeDefender" and "mutate DTASBeAttacker" (InfilDTAS 1.60)
- (bugfix) fixed score reset on certain forms of self-induced death (InfilDTAS 1.59)
- (bugfix) dead rogue defenders are no longer punished when objective is captured - (change) removed sanctuary mode - (change) gamespy score support -> cleeus' idea - (feature) added fox scoring - (feature) added bonus for preventing a cap (InfilDTAS 1.58)
- (bugfix) fixed "mutate iamthechosenone" (broken since 1.56) - (change) a restarted round will no longer count as a survived round scorewise - (feature) defenders get a direction display to the fox (InfilDTAS 1.57)
- (bugfix) fixed UT announcer *sigh* - (feature) added player based scoring (InfilDTAS 1.56)
- (bugfix) adjusted alignment of enemy teamwork value in end round scoreboard - (bugfix) fixed broken display of "Capturing" - (feature) added optional gamemode switch only at round end for higher MinPlayers settings - (feature) added check for FOX->DTAS to prevent immediate DTAS death - (feature) added flag icon in scoreboard for the fox during Foxhunt rounds - (feature) made "mutate iamnotworthy" remove you from the fox/flag placer selection (InfilDTAS 1.55)
- (bugfix) fixed client side Accessed Nones - (bugfix) fixed Sanctuary victory condition - (feature) added DTAS/FOX information to F2 server info screen - (feature) added FOX mission objective text to F2 (only during fox rounds) - (feature) added HUD time display for capturing - (feature) added enemy "Team Efficiency" and team information to scoreboard (end of round) (InfilDTAS 1.54)
- (bugfix) fixed victory collision when the last defender and last but one attacker shot each other - (change) changed text displayd by "mutate tasstatus" - (feature) last attacker gets a chance (optional) to win the round if he and his teammate were in range of the objective - (feature) claymore parts are removed between rounds (InfilDTAS 1.53)
- (bugfix) hunters will loose if they run out of time - (bugfix) some issues with variable capture times - (bugfix) fixed PureChecker/Inf compatibility problem with scoreboard not counting won rounds correctly (hopefully) (InfilDTAS 1.52)
- (change) "mutate tasstatus" displays range to flag again - (change) kills are completly replaced with "objective kills" and ini setting bShowKills removed - (change) ini setting bBotSupport reintegrated - (change) gameplay-related DTAS settings are restricted for online server - (feature) players no longer die when their mission failed (InfilDTAS 1.51)
- (bugfix) "mutate IAmTheChosenOne" now works - (feature) added "objective kills" as a kill replacement for the scoreboard (InfilDTAS 1.50)
- (bugfix) all EAS maps should be at least playable (even Raid) - (change) set bShowKills to false and bFoxMode to true as default ini values - (change) removed bugfix for Mostar message - (change) defenders are chosen first with RTS - (feature) added RTSMySpawn command which can be used to identify your spawn {InfilDTAS 1.49)
- (bugfix) "Capturing" display in HUD now works online too - (bugfix) fixed Accessed None in SendDTASStatusMessage - (change) scoreboard time limit (top center) removed (InfilDTAS 1.48)
- (bugfix) local InfilDTAS.ini settings may override the server info display on servers, fixed - (bugfix) fixed arrival message on Mostar (temporary) - (change) removed INFd_UH60 from maps - (feature) added FoxTimeFactor to ini settings to reduce round time during fox games (InfilDTAS 1.47)
- (bugfix) repaired broken F2 serverinfo display - (feature) added "mutate PlayFOX" and "mutate PlayDTAS" admin commands to toggle between both modes (if possible) - (feature) added spectator listing to scoreboard (players joining server as spectator) (InfilDTAS 1.46)
- (feature) added DTAS settings to F2 server info screen - (feature) added "mutate IamtheChosenOne" and "mutate Iamnotworthy" to subscribe/unsubscribe for the job of fox/flag placer - (feature) added optional "Capturing" HUD display (bShowCapture in ini) - (change) removed "mutate DTASServerInfo" use F2 instead - (change) bots are now chosen as fox or flag placer (but humans are still prefered) (InfilDTAS 1.45)
- (bugfix) repaired rogue LastMan counter accidently broken in 1.44 - (bugfix) fixed AccessedNone in K_INF_RandomTeamSpawn.Mutate - (change) removed NoSniperActors, FlagSize, bBotSupport and bKillLastAttackers from ini - (change) removed much stuff from EAS maps which might decrease high CPU load on these maps - (feature) added experimental code that will trigger EAS goals and make maps like Raid and Chita46 playable (InfilDTAS 1.44)
- (change) ini setting bFixedCapTime is now called bStrongDefense because of altered functionality (view README) - (change) changed information shown by "mutate tasstatus" to include Foxhunt - (change) attackers need at least one more soldier than there are defenders in capture range - (change) removed BroadcastStatusInterval from ini - (feature) added "mutate DTASServerInfo" to learn the current server settings (InfilDTAS 1.43)
- (bugfix) added more messages and a HUD display concerning foxhunt mission objectives - (bugfix) hopefully fixed the bug that new players which connect between rounds trigger the change team function (resulting in the same attacking and defending teams for the next round) (InfilDTAS 1.42)
- (feature) introduced a low player TDM replacement game mode called Foxhunt (INF-FOX) - (feature) possibility of dynamic capture time (take a look at the readme) (InfilDTAS 1.41)
- (change) teamkillers are now ranked down on the scoreboard - (bugfix) red/blue team header in scoreboard - (bugfix) adjusted enemy ping and name display (InfilDTAS 1.40)
- (change) restricted mover reset to doors only (hopefully) - (feature) added an optional *cough* kill coloumn (toggle with bShowKills - (feature) darkened server info screen (F2) (InfilDTAS 1.39)
- (feature) bots behave smarter (thx to Olethros) (InfilDTAS 1.38)
- (bugfix) reintegrated bot support - (bugfix) bShowFlagIcons didn't toggle anything, fixed (InfilDTAS 1.37)
- (feature) between rounds all doors are closed again (even the "breached" ones) (InfilDTAS 1.36)
- (change) made rounds, death and captures non-persistent during reconnects - (change) scoreboard now sorts captures first, then difference between deaths and rounds played, then rounds played, then playername (InfilDTAS 1.35)
- (bugfix) fixed UT announcer messages (again) - (bugfix) fixed "attacker had to win a round" (InfilDTAS 1.34)
- (change) made "In Range" display in HUD an ini option called bShowInRange (InfilDTAS 1.33)
- (feature) scores are now sorted by captures(increasing), then death(decreasing) and lastly alphabetically (InfilDTAS 1.32)
- (bugifx) fix attempt on UT announcer messages {InfilDTAS 1.31)
- (bugfix) repaired RTS (broke it accidently) - (bugfix) fixed remaining time for unlimited round times (InfilDTAS 1.30}
- (bugfix) annoying TDM messages "You have x minutes left" popping up occasionally should be gone - (bugfix) no more "Attackers ran out of time" at the beginning of DTAS - (bugfix) the player recieving the message "You will place the objective" should now ALWAYS be the one who actually places it - (bugfix) proper F1 time display for both TDM and DTAS - (change) no longer buffertime and firstroundaddtime in DTAS ini, use PlaceFlagTime instead (value in seconds) - (change) when DTAS becomes active during a TDM round the remaing time of the round is reset to the full time limit - (change) DTAS countdown stops when TDM becomes active during a round and continues when DTAS becomes active again - (feature) human players are now prefered to bots when it comes to flag placing - (feature) "In Range" display in HUD when you are in range of the flag - (feature) visible flag icon next to teammates when they are in range of the flag in the F1 scoreboard - (feature) new scoreboard especially tuned for DTAS - and much more (mostly minor changes which will make life easier ;) )
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